[Mail Call 04/29/17] – I fell asleep and forgot to post edition

As an aside, Sima did a pretty fun series of the Northampton girls from vol. 1. It’s a bit like Kaga-posting but with our girls. I also really like using these to make a point.


“I have a question about submarine girl riggings. In Pacific it seems many of the girls carry what looks like basically the submarines on their persons. Yet in other instances like Sculpin they literally ride on the torpedoes themselves. Why is this the case?”

Oh. This is a case of show and tell. I think I’ve been asked this before.

Just because a subgirl isn’t wearing her equipment doesn’t mean she doesn’t have it. In the same way, just because a subgirl is wearing her equipment doesn’t mean she can’t do anything without it.

One of these days I’ll show you how subgirls use their torpedoes. It’s not quite as you would imagine. The general gist of things is that they have several options, ranging from literally throwing them (think darts, where the torpedo then go to full size) to using their equipment to track, guide, and align the torpedo so it would go on course properly. We’ll have a Silent Service explaining how in real-life torpedo runs were made and we’ll show how this applies to the shipgirls themselves. (Handy for playing Silent Hunter, too)

As for Sculpin? Sculpin’s just derp enough to want to ride them at base. These are girls that can take tank shells to the face without so much as a scratch, so…


“ENGLISH VOL. 2 WHEN”

… I knew this one was coming. Soon. We’re still ironing out the details in our NA distribution network. Unlike Asia we have to build all of our infrastructure from the ground up, and at any rate you’ll see Silent Service and 2016 first beforehand.


“Will Anime still be around in Pacific?”

That answer your question?


“Which one’s your favorite chibi?”

I like them all. They all make me very happy because Sima’s got a unique talent with capturing expressions and faces.

Case in point, this one.

I do lurk around and read other creative works, you know? While I’m amused and entertained by how many others view Ari (some even using our art), she’ll always be a little klutzy and adorable in Pacific.

The Arizona is one of the most well-documented ships, in no small part thanks to the Arizona memorial. It is almost universally associated with tragedy due to in no small part the significant loss of life at Pearl Harbor.

Yet it is precisely that it is well-documented that I took Ari in a slightly different direction. By the time Pearl happened, the Arizona had been in service for nearly three decades. Some men that my family’s very well acquainted with served there in the early stages of their careers. The tales I found were many, but they can be summed up in one word: animated.

Dodging the deck’s watch (to sneak some beer below decks) to hastily tossing the day’s piracy overboard. Impromptu sessions of fun and horseplay. Shore leave (why am I not surprised that this was remembered well?). Flipping between generally slacking off (as again, one particular officer who went on to become CNO would tell) and suddenly try-harding (and winning) at both inspection and sports.

She’s awkward. Sometimes she doesn’t want to be handled at all. Other times she’s slow to start. Reading some of the folks who worked down in the engine room really hits this point home, and I’ve read enough recollections from people that served to grasp that this was perhaps a little more troublesome than the others.

But once she gets going she gets going, and she does it well. She’s good at what she does. Perhaps not the best, but definitely “above average” (though basically everyone thinks that of their ship xD).

I’ve said many times that Pacific isn’t really a miliotaku work at this point. We simply don’t view the shipgirls as pieces of equipment, and we intentionally avoid or minimize the extent of which physical “attributes” of the ship would mirror that of a girl. That stuff is easy. I could have Ari walk with a slight limp in her left leg due to one port screw consistently having troubles, for instance. Or make her farsighted since she had a tendency of overshooting her targets.

But what does that add to the story? Why is that interesting? Why should I communicate that to the reader as a character trait when I can have Ari say that as a bit of trivia?

We’re in this to make cute shipgirls, after all. Emphasis on the girl 🙂

[Mail Call 04/28/17] Sleep edition (again)

Okay. xD I think sleep edition posts are basically days where I get home late, want to put something on the site (since I got done with writing) but doesn’t feel like putting it online just yet.

“Question: Excluding STEC and other ship girl agencies for now, but in terms of build-up and capabilities of Pacific’s ‘modern’ (conventional/non-fairy tech) military (’90s and beyond), whether it’s the United States, China, the United Kingdom, Japan, *insert country name here*, how well do they fare against the Abyssal Fleet as a last line of defense? Say, if they were to defeat STEC and the other agencies, what then? The military has to fill the gap somehow to defend humanity. What are the contingency plans for a STEC defeat? Or there is none? It’s either death or survival.”

Not very well.

The Abyssals are optimized against conventional human armies with all kinds of nasty tricks up their sleeves. Despair is a powerful tool and they excel at it. If the initial shock and awe isn’t sufficient to cow humanity, the Abyssals can easily enter a war of attrition that no human country could realistically hope to recover from. Human production would simply not be able to keep up – even if a full salvo of tomahawk missiles could kill an Abyssal scout there will not be enough produced to matter in the long run. Every ship or aircraft lost against the Abyssals is one that is more or less lost permanently given the speed of the Abyssal incursion.

Or, simply put. How long would it take to build a new Arleigh Burke or a new F-22? Do you think the Abyssals will give you time to breath and recuperate?

 

Humanity has many tactical short-term options, but even WITH the shipgirls and fairies, what are their strategic options? How would you even plan a strategy to “win” against the Abyssals without knowing what works on them and what don’t?

The reason why folks like Mike are important is that at the “beginning” of Pacific’s tale, this is the first time ever (thanks to stuff we’ve revealed in OCEAN) that humanity has considered seriously a long-term response or solution to the Abyssals. STEC is trying to figure out something that’s beyond “survive for as long as possible.” Or, rather, it’s figuring out better ways to ensure humanity’s survival.


“I wouldn’t be surprised if the military has contingency plans for fighting *an* Abyssal with conventional forces – though I would bet on it being more of a delaying action than a real plan for victory. However, given that STEC is humanity’s last, best hope, I don’t think the military can afford to have their best and brightest spending time and resources planning humanity’s hopeless last stand instead of doing all they can to support that one hope.”

The Soviets and Chinese definitely have plans to fight “an” Abyssal, and the US already have plans for integrating conventional naval and air units into anti-Abyssal task forces. Japan and the UK are the odd ones out in that the segregation between function is still pretty distinctive.

However, you’re right. It’s not really STEC’s job to tell other services what to do. That’s really up to the proper parties involved.

Silent Service II: Cusk

Hiya Folks! K9 here. Finally got wordpress up and running, so Morgane doesn’t have to post for me. Today we’d like to show you guys a new subgirl!


How’s your day –

Commander, I’m going to need the practice range for ALL of tomorrow. Yes-yes, from 0800 to 1600! I’m on the cusp of a major breakthrough here! If this works we change all of ROCKETRY forever!

This time, it’s the real deal!

Forget what I said last time, this is new data. Look. Look here. This new fuel mixture gives us a pretty solid increase to our current range. Gonna guess we can push 20%, but even so 10% is nothing to sniff at. I’ve lowered the risk of spontaneous combustion too, just as ordered!

…30%. A reduction of 30%.

Whaddaya mean 70% is really high?

Commander this is ROCKET FUEL. Rocket. Fuel. BURN. That’s its job!

Yes, I know! Mahan’s tests concluded that the superstructure of the – it’s not pressure! It’s materials. That was the last missile. This one’s new. Totally different. Mike, are you even reading the weekly briefs the fairies are bringing to your desk?

Why do you think I’m here? You’ve GOT to let me try this. Just one more time!

No, you can’t push it to Jer. She’s already rejected the proposal three times in the past hour! It wasn’t even my proposal was bad. She’s literally getting me on technical trivialities that nobody’s followed for decades!

Aw come on, pretty please?

…okay, fine! I’ll make it “safer…”

*mumbles*

Anyway, whaddaya wanna ask?

How was your day?

Good. You could make it great if you’d just sign here and give me permission…

Okay. I’ll do it just this once –

Yay! Love ya commander, you’re the best! Just watch! It’s gonna work this time.

Tell me a bit about your namesake.

What, SS 340? You know if we’re gonna get technical I shouldn’t even be in Pacif – I mean, uh, I wouldn’t have really fallen under current paradigms of shipgirl appearances –

Right. The actual submarine. What can I say? She was a good sub. The Cusk served for twenty-four and a half years. Commissioned just slightly after – well, if we’re gonna get technical she was launched on July 28th of 1945 – World War II, she’s famous for being the world’s first missile submarine.

That’s right. She launched the first guided missile from a submarine in 1947. Affectionately known as the “Loon,” the LTV-N-2 missile was an improved copy of the German V1 Buzz Bomb. Yeah. That thing. Hitler’s terror weapon. Horribly inaccurate but it managed to give the Brits quite the scare. Anyways, by the end of the war, we managed to capture a few and study it. The brass thought it’d make the perfect stealth weapon if one could just launch it from a submarine, and that’s exactly what the Cusk accomplished.

Basically, as one of the first guided missiles built by the navy, it provided the US with a lot of practical knowledge regarding missile design and development. Pretty much all the advanced stuff that came later have the Loon to thank for, and I’d go as far as to say that it’s one of the top three weapons of war that permanently changed the fate of the world. The ability for a submarine to carry ballistic missiles anywhere around the globe and launch them at a moment’s notice … Need I say more?

Anyways. The Cusk then did her time, and did what a submarine was asked to do. Unlike me, she completed all of her missions more or less flawlessly –

D’aww, just like me? Now you’re making me blush. So you did read the reports after all!

Pro~gress~

How do you feel about the coming Abyssal War?

Victory through technology. If we’re gonna beat the uglies we’re going to have to push our gear to the limit. We only have so many shipgirls that can be deployed at a time. Something like the Loon would easily turn the tide if we can get the thing working and the little ones to start mass producing this stuff – preferably before they show up in force.



So, this girl was actually Sima’s idea. Sima found some info on the Loon and decided that she would be an interesting girl to cover. Morgane and I agreed, and here we are! Cusk. I think she looks great.

When I saw Sima’s first Cusk draft, the first thing that came to mind was the half-brilliant half-crazy aviation and space pioneers that I oh-so wanted to be when I was little. The run up to build speed, the throwing arm cocked back and ready to throw, the look of pure joy on her face from the sheer fun of not knowing what will happen next… She’s living my childhood dream. I can’t help but smile when I see Cusk. Sima’s really gotten better, being able to communicate these things by drawing. Morgane, being an actual scientist, is having a lot of fun with her too. She knows just how to make Cusk the best character she can be, and she’s done a lot more with Cusk than I ever could. (She’s the one who wrote most of the introduction up there!)

Thanks to the Loon, we’ve had a lot more Jojo references. Morgane wanted to do a GERMAN SCIENCE IS BEST IN THE WORLD joke, but didn’t manage to fit it in. Actually, with the Loon we wanted to dive a bit into the whole “German technology is superior” concept. Just how much of it is true? We’ll see just what we dig up.


As a side note, a quick update for Silent Service itself. So far we’ve got 11/12 new subgirls drawn. All of the new subgirls have at least have their personality and details outlined, so from here on out it’s a matter of writing out everyone’s intro, various slice-of-life stories, and finishing up Tautog’s Sub Corner.

Oh. And getting the Bikini Calendar put together. That’s important too.

It’s a whole team effort here, and so far things are running on schedule. Morgane’s busy directing Sima and editing my works, Sune’s been chugging away at Japanese sources and generally dabbing a bit in everything, and I’ve been writing out the subgirls, stories, and sub corners.

And as always, thanks for your support too!

-K9

[Mail Call 04/26/17] Evolution of character designs

“If you could get any (voice) actress to do voice work for Pacific, who would you all get to play who?”

This is really more of a question for the team than me. Would it surprise you much to say I don’t know voice actresses very well? After all, I really haven’t watched anime – especially not recently.


“Once shipgirls sortie out for a mission, how long are they able to stay out? Can they stay out for days (or longer) at a time, or do they get tired, hungry, etc. at the same rate as a normal human?”

It depends on what the mission is, how fast they go, and the like. The limiting factor isn’t even necessarily fuel (though the “boosters” run out far faster than their regular acceleration stores), but more along the lines of ammo.

Pacific’s shipgirls can all more or less run on water without their special equipment. Having the screw-like heels or the “jetpack” like “backpack” locomotion units just make things a lot easier. It’s the difference between say, walking and biking and driving.

A shipgirl gets tired and hungry generally at the same rate as a normal human, but they’re made out of a lot of harder stuff. The subgirls can stay submerged for months at a time if need be (Not even Batfish would really want to go that long without human contact – she’d get bored) and while they’ll get grumpy and despondent and what-have-you, you can’t starve a shipgirl to death (to our knowledge).

Specifically, NKT experiments involving shipgirls basically show that you can shut one in a base for what might have been years without her suffering any apparent physical harm.


Since I still can’t upload to the Chinese hosting bandwidth saving thingie, here’s today’s update instead. x)

As you know, November typically does a sketch of sorts before actually putting the shipgirl down in paper. This is one of our drafts as a part of our creative process. If you look at her, it should be easy enough to guess who she’s supposed to be even without the CL-48.

Of course, as you know, for some of our other shipgirls, it’s not nearly as easy.

This is what Caroline looks like, and while she doesn’t look so terribly different from what she looks like today…

(No more pink hair)

O’bannon’s design and appearance looked quite different.