[Mail Call] 2017/08/20 – Shipgirl powers

ARE FARY ENERGY HAMON?

Or some variant of

Are shipgirl powers magical in nature?

Or something like

Can ordinary humans be augmented to become shipgirl-like in terms of strength, agility, etc?

The answer to all of the above is that shipgirl “powers” fall under none of the above.

First, the “aura” or “shield” in which each individual shipgirl projects is something that’s innate. Think of it like a passive skill in RPG games. It’s always on and always active. Certain shipgirls – mostly that of the BB girl equipment type – can extend this protection and cover their allies with it. This appears to be either a cultivated power, or an equipment-based power (STEC isn’t quite sure which is which). So far, STEC narrows this down to some sort of fairy energy/force based mechanism of action. They’ve done some tests on this and have some idea about how it works. Example, here.

What is infuriatingly confounding to STEC researchers is that the display of certain shipgirl powers are not nearly as consistent. For instance, take your patellar reflex test. If a shipgirl possess extraordinary strength, then the doc’s really in danger of having something (like the clinical walls or a body part) kicked in, right?

Except, if you put a shipgirl on a stool and tap her on the knee with your handy reflex hammer, you get a very mundane and ordinary reflexive response. Ask her to kick the wall down and she can do just that.

What’s more, if you just look at this from pure biology, it doesn’t add up. Shipgirl muscles aren’t denser than an average human. There’s no special material or midi-cholorian mitochondria or whatever that sets them inherently apart from an ordinary person. You can take a shipgirl’s full medical records to a doctor and they’ll just tell you it’s a healthy female at the pinnacle of her health. Really. That’s it. Nothing extraordinary about it.

But, of course, shipgirls are capable of more than just that. Researchers in-universe generally think it’s got something to do with the nature of fairies, the energies that fairies emit (that certainly enables for say, miniaturization of matter and technology), and the process of which shipgirls “appear” in Pacific.

Is it magic? Well, some shipgirls can literally conjure flame as a part of their power set. We’re talking about spontaneously generating an open flame. That’s pretty “magic” – but there’s no ritual involved, no esoteric knowledge, and no ability to teach this ability to other shipgirls, much less people.

Then you have things like Edsall’s tendency to be followed by ghostly P40s that not even the fairies can communicate with. Is this magic? Is it just an illusion? If so how can mere illusions kill Abyssals?

Shipgirl powers are as a whole, complicated business. It doesn’t make things any easier when some get a kick out of trolling STEC researchers.

See you next time.

[Mail Call] 2017/08/19 – Propaganda War & Switching Sides

HI! I’m relatively new here so sorry in advance if my question has already been answered! Is there such a thing as shipgirls/abyssals that have gone rogue or switched sides, and if so would the pacific team ever cover them?

Or something like this.

Wouldn’t it be kool if you have DARK shipgirls?

Or something like this.

How good is STEC’s propaganda department? Because here’s what I’m thinking. If they’re good enough to keep the conspiracy theorists chasing their tails then they have to be really good at disseminating information, right?

Any chance you can get the Abyssals to turn? To fight each other I mean?

First of all, on that last point, it’s kind of an inside joke that STEC keeps an eye out for recruitment on the (primitive) internet discussion groups. Pacific is 1990s tech with some elements of modern and even post-modern lifestyles thrown in. The shipgirls are generally exceptionally good at suppressing the Abyssals before they get anywhere close to shore-based facilities, but you’ll always have the one or two oddballs claiming that something’s not quite right. STEC itself may or not be actively feeding those conspiracy theories.

Secondly, the answer to this is no. Let me explain why.

Generally, propaganda takes form in several elements. From our own Army War College’s manuals on psychological warfare, propaganda focuses on the following elements:

  • Divisive propaganda are propaganda pieces designed to sow discord within the command structure of an opposing force. Interservice rivalry is a big one and it was historically used to great effect both in Europe and in the Pacific. Pointing out that the officers didn’t care for their men and ate well while they starved caused no small amount of consternation in the Guadalcanal campaign.
  • Subversive propaganda are propaganda pieces that are designed to undermine one’s basic fundamentals or the core values in which one is fighting for. Historically, works in this category tend to ask more nuanced philosophical questions. Questioning the noblesse of the Great East Asia War was one example. Allowing Japanese soldiers to know of their own atrocities. as well as the increasingly poor conditions in which the wartime government placed on their family members, was another. What worked the best, though, was asking whether or not this was really what the Emperor had wanted.
  • Enlightenment propaganda are propaganda pieces that are designed to educate – that is to say, to shake the enemy’s resolve through the introduction of new information. Historically, for instance, we introduced a large number of pamphlets in the Pacific theater showing the Japanese that we were human rather than monsters. We also offered them a perspective of our own viewpoints – showing ’em just what exactly is the whole “mom and apple pie” thing that we’re fighting over. Years later, we were on the receiving end with this in the Korean War – I’ve got some interesting scans from back home about pamphlets that the Communist forces were dropping on our lines.
  • Despair propaganda are propaganda pieces in which we’re likely familiar with – the idea is to induce despair or negative feelings in those fighting, either through demonstrating the superiority of the opponent or the disclosure of losses.

Okay, now look at this list.

Then remember that the first thing humanity got hit with was quite literally a heavy dose of psychological warfare. Remember what happened to the US naval taskforce off the coast of Korea? In the end the human mind broke before the ship did. The Abyssals are masters of manipulation and will use every card they have in the deck to destroy humanity. To not defend against this would be folly.

The thing is, which one of these would actually work on a shipgirl?

How does an Abyssal “enlighten” a shipgirl on the “wrongness” of humanity? “We aren’t horrible space monsters we just want to create everlasting peace by wiping away every last atom of human civilization?” “We’re just defending the environment by eating all of you?” “Humans are bad and therefore they should be killed?”

I mean, the core tenet here is that the Abyssals want to erase your existence from the planet. They then tend to actually strip the planet itself bare, leaving it a barren rock. It’s not that we (STEC’s POV) don’t know that this is what they do. The Heart of Avalon has spat out enough documentation from other worlds for us to know that this is a fact.

Humanity may be dumb, vulgar, capricious, malicious, and in some cases downright suicidal or insane, but do you honestly see any shipgirl fall to this trap? Think about what would even cause the shipgirl to show up in the first place!

Piece together what you’ve learned so far. How is it that some shipgirls have vivid memories of historical events, or even some other Abyssal war?

How would they know what they know?

Given that they know what they know (sorry for being wordy), why would any subversive propaganda work in the first place? The shipgirls are fighting a purely defensive war. The Abyssals are full-on aggressors. They aren’t conquerors because they don’t want to rule over humanity. They aren’t liberators because they don’t seek to impose an ideal over humanity. They are simple aggressors and destroyers. Their goal is to destroy humanity.

An Abyssal has never offered anything like a ceasefire or a treaty to any aspect of humanity, shipgirl or otherwise. Even intelligent humanoid Abyssals with “identities” such as “ARTOIS” or “LAUFEY” does not seem to have a full capacity for reasoning or thought. They don’t understand humanity, makes no effort to understand humanity, and have zero sympathy for humanity. How could they create anything close to effective subversion without the above?

… Let me veer off into another territory. Suppose you have an Abyssal intelligence who manages to understand humanity. They understand the full-on implication behind their war of interdimensional extermination.

What happens when that Abyssal asks, why? Why do we hate humans?

What happens if the Abyssal decides that “because we do” is an insufficiently deep answer – even if it is working to further the goals of the Abyssal fleet? What if it wants to learn more?

Don’t you think it’s in the best interest of the overarching Abyssal intelligence to make sure that none of their agents ever develop this sort of autonomy? Wouldn’t it make sense for them to nip any intelligent learning as such in the bud?

Now you see why the Abyssals cannot really engage in subversion. At most they may be able to convince the humans to do it for them. Any Abyssal that is sent to understand how humanity function will learn nothing or learn too much. There is no middle ground.

Okay, how about sowing division? Get the shipgirls to fight each other. Get them to hate their officers. Problem solved.

Plenty of issues here.

Due to the nature of STEC’s organization, STEC is never going to be anything large enough that the commanding officer couldn’t just have a sit-down with everyone. In fact, that’s part of Mike’s job. He is response for the spirit of the shipgirls as a whole. He’s also quite literally manning the hub – the mothership, so to speak – of STEC’s fighting force. If humanity is to lose this war he’s probably actually going to be one of the first to die, because there’s no way the Abyssals would pass up something like Avalon base.

(In fact, I’d say taking out Avalon base would be priority number 1. It’ll decapitate STEC’s intelligence network, prevent global deployment, and create enormous technological and material setbacks all at the same time)

Secondly, shipgirls are GIRLS. Women are naturally more empathetic and they communicate a lot more often with each other than men (on average). Also, something you guys might not know, but gossip travels faster than the speed of light. We have something of a herd mentality there where if anyone is feeling down others’ll pop over and help things out. To sow division and cause infighting you’re going to have to simultaneously take out and completely shake, oh, I dunno, maybe 2/3rds of the shipgirls currently introduced out of our cast of close to 100 characters. Then you still have to actually remove the peacemakers like Langley and Mary.

Good luck convincing Iowa or Jer that STEC doesn’t care for their well-being when they both know first-hand what an uncaring bureaucracy actually looks like.

Good luck convincing Pennsy or Sanny that America’s not worth fighting for.

Or the Yorktown trio that sacrifice is meaningless. Or a certain swashbuckling CV girl that rules and regulations are bad.

Thirdly, STEC is self-sufficient as an organization when it comes to fighting the Abyssals. It’s ran by fairies, remember? You can’t deny STEC resources or claim that the _____ is sabotaging their efforts like the IJA/IJN. That’s kind of why STEC was built-up to begin with. Denying political support? Yeah, good luck accomplishing that when the opposing force just wants to nom ya. “Let’s pressure the president to remove ____ because -”

Because what?

Nevermind the fact that Truman and Eisenhower’s direction to STEC accounts for the possibility of the entirety of civilian command being crippled by an alpha-strike on the Abyssal Fleet’s part. I’ve mentioned again and again that STEC is independent. For it to be independent it means it possess quite a bit of power to act on its own initiative. You didn’t think they might take potential Abyssal interference into account when creating this organization?

So, okay. Despair propaganda. This might work. After all, the Abyssals are technologically far ahead of humanity, their numbers seem limitless, they appear to be inscrutable, and they seem impossible to defeat.

Again, see previous point, point 2. You need to somehow demoralize the entire organization in order to start sowing despair in the rank. That’s the first thing.

Second thing. These are shipgirls.

Stripped of all weapons and equipment, kill all their fairies. What do you have? You still have a fairly powerful individual possessing toughness and durability far beyond that of anything the planet’s ever seen and an innate ability to carve through Abyssal defenses like a knife through butter. They aren’t exactly limited in the same way as ordinary humans are.

That, and like I said, being a shipgirl is a completely voluntary thing. Before they appear, shipgirls know what they’re getting themselves into. They very well may fail in their objective – preventing the Abyssals from destroying humanity – before the Abyssals can get them to give up.

So, there you have it. Hope that answers the question clearly enough. I’ll conclude with one final note.

Generally propaganda is used to decrease the effort in which it’d take to win the war. This is because in real life, wars are constrained by many things such as material and manpower. If you need 1000 casualties to take a hill and you can print some propaganda leaflefts to scare the enemy off, that’s 1000 casualties you don’t have to take.

The issue here is the Abyssal approach to “war” is very different from ours. Its objective is destruction. Having something that’s not directly contributing to that goal is something that’s pretty horrendously alien to it. It’d be a silly idea to get the opponent to switch to our side if I’m still going to kill her at the end of the day.

“Well, it’ll make destroying humans that much easier!”

Yes. But why should I waste the effort on something that may or not work when I can warp in stronger Abyssals to accomplish the exact same thing?

Furthermore, the Abyssal fleet have no tolerance for traitors. A unit not performing up to par will be immediately eradicated. If a shipgirl “unit” (because that’s how they’ll see the shipgirls are) turns against its “side” then it must also be defective. Again, why would the Abyssal fleet use a defective unit when it can use a functional one?

PS. If after reading all this you STILL have ideas about how to subvert the shipgirls, please send me – I mean, the Abyssal fleet, a message. Thanks! We look forward to receiving your ideas.

Silent Service: FAIRY SCIENCE IS THE BE-

Smile, Cusk! This one’s going right into the archives!

…No.

Why?

This is dumb. It’s not going to actually fly. All we have is a perfect model of the actual thing. Except, you know, shipgirl sized.

Isn’t that a good thing?

No.

Why not?

First of all. Any attempts to apply fairy energy to mundane, non-fairy derived objects inevitably end in disaster. There’s something very inherently unstable about the particle composition of said energies that tends to result in explosions. I’ve had many, many, many long conversations with the girls and guys who’re really into this stuff. You don’t need to run any more experiments to prove that this is the case.

In context, under normal conditions, no one has yet to figure out how to get outer shell assembled without it rupturing and going the way of dead Abyssals. Then all of a sudden, boom, a proper blueprint shows up. This isn’t normal. R&D’s never, ever, ever, ever-ever this easy! Not to mention we’ve never had actual fairy blueprints. Ever.

But we have a working thingie, don’t we?

If by working you mean “the blueprint exists and we’ve coaxed the little guys into building it,” then yeah, sure. If by working you mean, “it’s literally the shell of a V-1 rocket and missing almost all of its internal electronics,” then yeah, sure.

Come on, most of the little guys are as dumb as bricks. I took this thing apart earlier myself just to check. It’s literally a shell. There’s no control compartment. No combustion chamber. No fuel tanks. No piping or wires or anything. Literally all warhead.

…Okay, not all warhead, but definitely a very large warhead. Way bigger than what you’d actually expect from a thing of this size.

So can we shoot it now?

*sigh* Very well. Though I have to warn you. It’s not going to do anything. Plus, the launch rails are designed for my Loons. Not sure how well one of these would actually work. Not like we’d have much use for a V-1 unless the fairy “variant” solves its horrendous accuracy issues anyways. Unless the Abyssals show up with some kinda continent-sized weapon or something…

Scheibenhonig! I’m pressing the button and nothing’s happening Lori!

Lemme try. You’re probably not hitting it hard enough! 

Okay. You two. First of all, gentle on my equipment. I lovingly crafted every part of that with my own two hands you know!

Second of all. Did you turn the power on? No? Here. I’ll do it. Of course nothing’s going to –

*FWOOOOOOOOOOOOOOOOOOOOOOOOSH*

…Yay?

Um.

That worked, right? Man, it’s so fast! Awesome!

Uh.

ALL UNITS AUTHORIZED TO RECEIVE

MISSILE LAUNCH DETECTED

REPEAT

MISSILE LAUNCH DETECTED

18° 8′ 34.8864” N
159° 6′ 1.2312” W

COURSE 30 DEGREES RELATIVE TO CURRENT LOCATION

Na, is that MERLIN broadcast? This is exciting! Is this for reals?

Um, Dracha. Cusk. Is that us?

*nods wordlessly*

… Uh oh.

… Are we in trouble?

*nods wordlessly*


Some time later…


Alright, Cusk. What have we learned today?

You don’t need to be an ass about it, Jer. Mike’s shut himself in the office doing paperwork. I feel bad enough already.

*taps feet* So. What have we learned today?

A significant gap in the working knowledge of fairy equipment exists in our R&D pipeline. A lot of work’ll be necessary to enhance our current understanding to acceptable levels.

Also, I can’t believe I didn’t think of it… It’s not the actual thing… It doesn’t need to work like the actual thing… I spend all that time miniaturizing fuel sources for the fairy-derived Loon, I should’ve known to check the shell itself, uugh…

And the bright side?

We received very valuable data on Avalon base’s shielding capabilities.

No materiel damage occurred.

Okie got really scared (I would be too if it looks like something was flying right at me) but she wasn’t hurt.

We can probably reconfigure the blueprint the little guys came up with and massively accelerate the Loon project.

…Can I have a moment? I just want to sulk a bit. Thanks.

Sure. 

Comiket 92 Adventures

Alright, pictures from Zero’s rolling in.

Due to environmental regulations we couldn’t get our regular books ready in time. Zero ended up rushing the scene with some short-printed copies of DEFENSE 5.

(Straight from our Japanese collaborator’s twitter. You can head over there to see what else they’ve got. Plenty of interesting stuff.)

Okay. This one’s not November. It’s Maria’s European shipgirls book. It’s also being ran by Circle NEIGHBORS. You can find plenty of examples of his art on his Pixiv here.

(I used to think this was just British, but well, there are German ships too. I haven’t gotten my hands on a copy yet, but I’ll be looking forward to it)

Sadly, there wasn’t a new Nyagato or a new Admiral Stalin/Mao/Kim/Putin has been deployed to the Naval Base series. Zero made plenty of visits to other circles, though, and here’s his haul.

Well, some of these are gifts.

Some apparently are “just for a friend.”

Others are for uh, “research” purposes.

Yeah. Research.

See you next time. 🙂